Essentially, I work with code, sound, painting, sculpture, cast glass, textiles, captured video and computer-generated animation to create interactive installations and audiovisual art that explores the relationship between the organic and the synthetic, often through the deconstruction and abstraction of the world through physical computing technologies. Drawing inspiration from natural forms, various molecular mechanisms to the five elements of traditional philosophy, I try to understand through my art the hidden structures of manifest nature and, via very separate means, philanthropic humanistic achievement .

I  attempt to uncover innovative ways to incite a dialog between our technology-influenced society and artwork. I see the creation of art not in the traditional sense of a solitary act, but one that collaborative enterprise instigates multifaceted and engaging work in the spirit of experimental, innovative creativity. My own creative endeavors have passed through multiple terrains, straddling many departments: beginning with musical composition and sound art creation, painting and sculpture, to the interception of sound with visual paradigms, before culminating in installation work, sensor-mounted performance, and audiovisual art. At the center of my inquiries is the exploration of techniques bridging the disparate practices of the fine arts with emergent technologies, in the hope of amalgamating software and hardware with conceptually interesting results. I do this by the hybridization of sound interaction with three-dimensional computer animation, physical computing that includes techniques for computer vision, circuit bending and PCB design, dance and technology performance practices, kinetic sculpture with an emphasis on DYI prototyping, woodwork and metalwork, cast glass, fabrication techniques such as laser cutting, 3D printing, injection mold making and traditional film/video production.

Alongside my artistic practice, I undertake an on-going historical survey, analyzing aesthetic conventions, computationally augmented narratives, and architectural formats for contemporary art utilizing new media. I have always been fascinated by the impact of digital technologies on our media-saturated cities and this has led me to investigating the aesthetic conventions and infrastructures that inform the production of new media within urban terrains. As part of this journey, I seek to address the social and political contexts in which new media is disseminated and interpreted as a function of a unique system of communication. I also attempt to look through a critical lens the temporal, spatial and aesthetic qualities of new media art in urban space, where the interception of architecture and media catalyzes new perspectives on playful interactions.

Having gained various grants to fund various projects, I see the importance of collaboration with other artists, computer scientists, and others. It is the best way, I believe, to promote dynamic collaborations between artists and their research.